Osaka, Japan
Ying Chieh Wang
Software Engineer / AI Engineer·王映傑
M.S. student at The University of Osaka. In research, I use machine learning to cut city-scale simulations from hours to seconds; in internships, I build backends and APIs; on my own, I make Android apps and games.
Open to 2028 new-grad software & AI roles
- 1st author
- IEEE SmartComp 2026
- Award
- IPSJ ITS Workshop 2026
- 2 + 1
- Google Play apps + Steam game (coming soon)
- 5
- Internships
Featured work
All projects
Research
Light-pollution prediction for flying cars
A neural surrogate that replaces hours of city-scale ray tracing.

Game · Desktop
Galaxization
A living galaxy on your wallpaper, where hundreds of civilizations rise, war, and ascend on their own.
Product
Wiser Locker
Encrypted photo vault organized by tags, not folders.
Backend · PKSHA
Serverless Slack tool
Designed the pipeline that ranks weekly posts with LLM summaries.
Backend · Stanby
Auto-apply for popular jobs
Designed the architecture and Python backend for applying to matching jobs automatically.
AI · Course project
Battlesnake AI
Reinforcement learning with self-play for head-to-head Battlesnake matches.
Let's talk
I'm looking for new-graduate software, backend, and AI engineering roles starting in 2028.